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0 GoldenEye: Rogue Agent This abettor works alone. By Dan Hsu, 01/21/2005 at 00:00 Driving a catchbasin in a videogame is cool??”except if that tank's a beastly appearance in a first-person shooter. Rogue Abettor puts you in the shoes of the stiffest, diminutive active spy in town. In abandoned player, it's tolerable because you can't be Rambo-charging into adverse areas all the time anyway. But multiplayer is added agitated and not accessory to rigid, automatic movements. Rogue Abettor will accompany aback some of the multiplayer celebrity that was GoldenEye 007 for GameCubers, but if you're digging on Halo 2 adapted now, this bold will not feel adapted physicswise. Online, multiplayer takes added hits. Abandoned eight players? You can't aces which aggregation you're on? The hosting server has to abdicate and dump anybody to alpha a new mode? Wha-? What is this, the 1990s? Zing! Rogue Abettor does do a lot of things acutely well, though. The enemies are realistic, bath in and out of cover, consistently moving, even afterlight anniversary added on what you're accomplishing ("He's abaft the bar!"??”brilliant). The GoldenEye admiral add a abundant twist, too, admitting in multiplayer, you'll allegedly just stick with the absorber adeptness a lot of of the time until you become an exhausted ass kicker. I'd still acclaim Rogue Agent??”it has lots of flaws but offers affluence new. Read the abounding GoldenEye: Rogue Agent 0 GoldenEye: Rogue Agent This abettor works alone. , 01/21/2005 at 00:00 With so abounding of the aforementioned enemies packing its continued levels, not to acknowledgment a banausic adventitious and so-so graphics, this new GoldenEye could admission calmly concluded up as forgettable as George Lazenby. (He played Bandage in 1969's On Her Majesty's Abstruse Service...get my point?) But with abandoned player, at least, Rogue Abettor delivers: bad guys acute abundant to avoid for cover, charge, and retreat; accessories formed into the levels that you can activity aloft biting victims; adequate weapons (with abandoned a brace duds); and a lot of of all, the absorbing admiral you eventually admission in your aureate eye. Appliance them to actuate switches remotely, see through walls, or bung guys about like Darth Vader on a bad day gives Rogue Abettor a altered aberration that stays absorbing through the able game. Of course, the a lot of memorable aspect of the N64's GoldenEye was its able-bodied multiplayer game, which is ironically the low point of Rogue Agent. An eight- player limit, bad maps mostly repurposed from the beforehand mode, and an blamable abrid